Not only because less film is longer, but also because you use more narrative resources , commensurate with the language of the game. There is a complex and convoluted plot as in all Metal Gear , but you get a lot of freedom to delve much into it, making secondary missions, listening to conversations secretly enemies, or by cassettes, substitutes for long conversations Codec , which is where we wi...[Read More]
This so curious fusion of styles brings to life an adventure that will increase their interest and depth as we go. Yes, because with each improvement we collect, a new complication is appearing in the form of adversary or puzzle, so the complexity of the adventure is enhanced naturally. And this is compounded by the fact that each new phase usually have a labyrinthine layout as the previous and al...[Read More]
The concept of 10 Second Ninja X is interesting. A game that you could find something similar to it on any mobile platform(smartphones), due to the extremely short levels (10 seconds long), ideal for those little moments when we don’t know what to do. On consoles(excluding handheld), these genres just don’t have guaranteed success against to bigger titles. When we sit in front the TV t...[Read More]
Something that always benefits the adventure is to have a protagonist with such strength and charisma as Geralt of Rivia, with a distinct personality and complex past, unlike other western role games in which we created a character, almost always mute, no personality. We do not spend unnoticed wherever we go, we are an institution, and this leads to a lot of interesting situations, both allies and...[Read More]