Donkey Kong Bananza[b] is a 2025 platform game developed and published by Nintendo for the Nintendo Switch 2. The player controls the gorilla Donkey Kong, who ventures underground with a young Pauline to recover stolen banana-shaped diamonds from a group of villainous apes. It plays similarly to Super Mario Odyssey (2017), with players exploring sandbox-like levels while completing objectives, battling enemies, and collecting objects. Bananza is distinguished by its destructible environments; the player can destroy most terrain to create paths and find items.
Nintendo EPD began working on Donkey Kong Bananza following Super Mario Odyssey's completion. It was the first Donkey Kong game that Nintendo developed internally since Donkey Kong Jungle Beat (2004); development began on the original Nintendo Switch, but shifted to the Switch 2 after EPD determined that it would better realize their concepts. They used the voxel technology that allowed players to manipulate terrain in some Odyssey levels to a significantly greater degree, designing large, destructible worlds emphasizing Donkey Kong's strength. The soundtrack includes rearrangements of David Wise and Grant Kirkhope's music from Rare's Donkey Kong games alongside new material.