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Gearbox’s first-person action title was available for free on PC, PS4 and Xbox One. Their servers will be fired on January 25.
Battleborn announced at the end of 2019 that its servers would close at the beginning of 2021, and that is how it will be. Gearbox’s ( Borderlands )first-person shooter, overshadowed by the success of titles like Overwatch, has announced that January 25 will be the last day its servers are up. The game was available for free in Spain and around the world through PC, PS4 and Xbox One before being withdrawn from its digital stores -Steam, PlayStation Store and Microsoft Store-.
Although Battleborn will remain active until the set date, afterwards, it will be impossible to play its different game modes, including its single-player campaign. It appears that the campaign would also be linked in some way to the servers and will also be inaccessible beyond January 25. From Gearbox, they indicated at the time that this decision had been motivated by the desire to allocate their resources and efforts to other projects.
Battleborn tried to fuel its audience by going free-to-play in 2017, but it never really enjoyed a large player base. Although his proposal was quite striking, the formula is similar to that of games like Overwatch: a template of heroes, with their own characteristics, join forces to overcome the different modalities of the game. That same year 2017, it also received its latest update.
[2/3] The game’s servers will remain active and the game will continue to be playable until January 2021. However, once servers are deactivated, Battleborn will no longer be playable. To learn more, please refer to this detailed FAQ: https://t.co/wos2fH2xhv
— Battleborn (@Battleborn) November 25, 2019
Battleborn, a multiplayer action in the first person that failed to penetrate among the players, was not a revolution within the genre. Still, it offered hours of fun, content, and a story mode that is always striking to find in a title with these characteristics. However, its staging was marked by serious technical problems, such as the fact that “everything moves at 30 frames per second on PS4 and Xbox One.”