Todd Howard of Bethesda Game Studios argues that Starfield, the RPG for Xbox Series and PC, is similar to ‘games that put you in a world, that transport you to a place.’
In the same interview with IGN in which creative director Todd Howard revealed that Starfield would run at 30 FPS on Xbox Series X and Xbox Series S (you can check the requirements on PC to see if your computer can run it more smoothly), the Bethesda’s most visible face Game Studios has also compared the sci-fi RPG to Red Dead Redemption 2.
The interviewer asks him about the most common comparisons of the title, No Man’s Sky and the Mass Effect saga, but Howard says that it is more similar to titles like the one from Rockstar Games. “They are the games that place you in a world, that transport you to a place,” says the creative director of The Elder Scrolls V: Skyrim and Fallout 4.
“I’m living in this Western fantasy, ” he continues, referring to Red Dead Redemption 2. “So, in this one, you’re living in a sci-fi exploration fantasy, and sometimes that’s just being on a deserted planet with nothing happening,” adds Howard.
The director, producer and designer also highlight that the most obvious comparison is in the studio’s previous games: “It has similarities with Elder Scrolls and Fallout and the things we have done and how they are perceived in your hands or some specific mechanics.”
After the Xbox Games Showcase on June 11, Microsoft issued a Starfield Direct where they explained and showed the variety of mechanics and possibilities of the space role-playing game that will arrive on Xbox Series and PC on September 6 (Steam, Microsoft Store), available on Game Pass from that same day.
However, those who purchase the Premium Edition will have up to five days of early access. That pack also includes the Broken Space story expansion (release date unknown), Constellation skins for various cosmetic items, and access to digital versions of the art book and digital soundtrack.