Skylanders: SuperChargers Review

Including cool cars with solid gameplay and extends the life of the title, but wallets will cry.

Thus, before such additional missions to other elements they were somewhat remote from the main road, but now sometimes have to hear the will or no explanation, and even at some point asks if you want to skip a section that requires a specific vehicle, so you’re left with some dissatisfaction and the feeling that you are part of the game juggling rather than offer additional content.


It tries to pressure the player with more aggressive tactics shopping (and cars cost as a Skylander more), but it is also true that address the various elements of previous games is now sufficient to buy a land vehicle, another air Other maritime to see the entire game. And there are phases in which you can change the element needed to play them.

Some differences between the game’s difficulty in driving and also noticed when the characters get off the vehicle. While the attack skylanders walk is as accessible as ever, with three buttons and the left stick for not too complicated attacks, aboard the vehicle requires almost always speed, drive and attack, and in some phases multidimensional axes change difficult more maneuvers for the little ones.

The result of these changes is likely to rise slightly in the age of the player who thought this year so that the game does not disappoint those who already have some experience. It seems that Activision wants to keep the franchise to those who have already spent years playing Skylanders and have grown during this time.

Plays with different mechanical superchargers enlarging or dwarfing scenes and characters for both action and puzzle solving. It's a twist very well done.

Plays with different mechanical superchargers enlarging or dwarfing scenes and characters for both action and puzzle solving. It’s a twist very well done.

Graphically the game is better than last year. Beenox and Vicarious Visions have worked more videos and in general, everything looks nice and detailed, though some textures are still much lower than the rest.


One of the things we like Skylanders is that games are meant for children but with gameplay that could fit into a title for adult users. They are an excellent gateway to the youngest understand how action games work and how progress characters.superchargers is an extension to driving games, although in this case is not so much a learning and test different kinds of driving one.

Activision has understood that the market in which they began as art has changed, companies that venture into the NFC technology are colossal rivals (Nintendo and Disney), but the companyhas evolved in a direction that does not fall behind . Skylanders is one of the most powerful of today and juvenile series changes to make the game more open and more varied ages manages to stay at a very high level.


  • Vehicles are new to the series and it's pure fun to control them
  • There are levels , that designed so well we played matches over and over
  • Multiple co-op mode is super fun
  • Improved Visuals make this look better than before


  • Wallets will cry with the upcoming content
  • None to little control issues yet not a deal breaker


As far as I can remember, I've been surrounded by technology. My father bought us a Commodore 64 so I started playing games as a baby, following my passion with Amiga 500, then PC and so on. I love game related collectibles, and when I'm not collecting I review games, watch movies and TV Shows or you may catch me keeping a low profile at Game Events.

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