There is a particular kind of expansion, rare in a genre that usually hands you a new rifle and a map that forgot why you came, in opening a forum post from 2028 and discovering the city has already decided SWAT is a rumor. The pier is still a pier. The vault is still a vault. The first thing that boils in the cracks is not a metaphor. Ready or Not: Boiling Point, the three-mission DLC from VOID I...[Read More]
John Carpenter’s Toxic Commando launched March 12 on PlayStation 5, Xbox Series X|S, Steam, and Epic, a four-player co-op shooter from Saber Interactive and Focus Entertainment running on the Swarm Engine, the same tech behind World War Z and Space Marine 2. Full crossplay, a semi-open world, vehicles, and grindhouse 80s horror that treats the zombie apocalypse like a midnight movie with a l...[Read More]
PlayStation Game Size Spots Backend Changes—Trailer + Pre-Orders Could Drop Soon Grand Theft Auto VI fans are buzzing after PlayStation Game Size (@PlaystationSize on X)—the go-to PSN dataminer—flagged two GTA 6 title IDs added to Sony’s backend: PPSA01547_00 and PPSA29660_00. This “preliminary step” often precedes store page updates, pre-order buttons, or trailers—RockstarINTEL ...[Read More]
Returnal Devs Ramp Up—Lead Animator and Graphics Wizards Sought for AAA Evolution Housemarque—the Finnish wizards behind Returnal‘s time-looping roguelike triumph and arcade classics like Resogun—isn’t resting on Saros‘ laurels. With their PS5 exclusive locked for April 30, 2026 (delayed from March 20), the Sony first-party studio (acquired 2021) is staffing a “next groundb...[Read More]
Server Slam Feedback Fuels Pre-Launch Fire, Bungie’s All Hands on Deck for Smoother Extraction Bungie’s Marathon Server Slam (ended March 2, 2026) was a brutal stress test, peaking at 149,999 Steam concurrents and exposing raw nerves, but the studio’s listening hard. In an official post, they thanked testers for “making launch as smooth as possible,” vowing UI adjustm...[Read More]