Since it is an open world, you will face missions and typical events that arise on our trip. For example to free hostages, and there are many resources to search. The city needs to be investigated on foot or in vehicles to find other soldiers willing to collaborate in specific orders. Our actions will add civilians to the cause and motivate the population to represent with demonstrations, protesting posters and other complaints that will leave their mark on the city.
It is true that the linearity has been removed, but sometimes it seems to be more aesthetic than real. On the positive side, we can approach each mission from many sides, and is used to confuse the enemy . “We can pursue the drones, flee into houses, so cameras lose your sight. You will hardly go into buildings alone, but if you are a fan of stealth gameplay you might want to discover more paths as a lone wolf. It seems that the mission design itself looks very guided, and it takes us all over the map without further incentive to return to the areas that were recovered.
These activities will get quickly very repetitive, but you can not deny that some orders are fun – at least in theory. Expel sniper of a building, hack into systems with a simple minigame -Move the levers to hit the signal- or blow up trucks on the road will indeed rise the people from their hideouts; the issue is to unlock each new neighborhood, you must repeat similar missions.
A curiosity of the weapons of the resistance is its transformable guns. For reasons of history, you can not steal rifles from fallen enemies. They are protected and customized for their owners, so we are limited to the resources created with homemade weapons and upgrades. What we are provided are the kits that allow disarming a gun in a few seconds to get a rifle, grenade launcher or crossbow. This ingenious system radically changes its usefulness by adding mufflers or more power.
Homefront: The Revolution alternate stealth with action, or at least gives the opportunity to overcome some tasks in a more personal way. It is in no way a Deus Ex or Hitman also, the artificial intelligence makes questionable decisions during action-packed moments at times.