The narrative remains fully integrated into the gameplay without video sequences as such, but now you are no dialogues between various characters, far from the monologues of Amnesia: The Dark Descent . Everything is well translated into Castilian, and when we say “everything” we refer to the subtitles and virtually all the texts integrated into the game, but no voices. be aware of the ...[Read More]
Thus, before such additional missions to other elements they were somewhat remote from the main road, but now sometimes have to hear the will or no explanation, and even at some point asks if you want to skip a section that requires a specific vehicle, so you’re left with some dissatisfaction and the feeling that you are part of the game juggling rather than offer additional content. It trie...[Read More]
What there are different types of terrain affecting for good or evil characters who fall into them . Forests, mountains, swamps, villages, dungeons, monsters … With a small board meetings are favored or at certain times we are forced to go through the “least bad” box. Because sooner or later go into combat is important to always be prepared. There is an element of luck because th...[Read More]
A charging time reduced to a minimum, a spectacular cycle of day and night, a lighting system is amazing, a perfect recreation of sandstorms and water,some just perfect animations , do not get tired of seeing, and a stunning modeled characters that leave you amazed at the spectacular cinematic made with the game engine, the best we’ve ever seen , both for its resounding visuals, such as go...[Read More]