My Memory of Us is a moving fairy tale about friendship and hope in the darkest moments of our times. Enter a hand-crafted, a gorgeously animated 2D world full of adventure, exploration, stealth and puzzles. Meet the kids brought up in different worlds and help them survive during times of occupation.
Space, last frontier. It is very difficult to find a topic more inspiring than the space for a video game. Laurent Malville, creative director of Ubisoft Toronto, told us that his inspiration to conceive Starlink: Battle for Atlas was born of the passion and attraction that many of us have experienced in childhood for stars and distant worlds. That eagerness to explore distant satellites, t...[Read More]
It was the end of the 80s when Games Workshop, the British publisher of the universe Warhammer, launched Space Hulk, a board game set in the universe of Warhammer 40,000 that, little by little, was conquering the hearts of fans of table and strategy games. Now, in 2018, with the genre of the turn-based strategy on the rise, comes Space Hulk: Tactics , the fourth game based on Space Hulk that, in t...[Read More]
Space Hulk: Tactics is a turn-based strategy game set in the Warhammer 40,000 universe, pitting squads of Space Marine Terminators against swarms of alien Genestealers aboard massive amalgamations of abandoned starships called Space Hulks. Based on the classic Games Workshop boardgame, Space Hulk: Tactics lets you pick between these two factions in full campaigns, solo vs. AI, or competitive on...[Read More]
We have always said that virtual reality is taking its first steps and that it is normal that many games fail to get the full benefit that the medium can give of itself. But, from time to time, a team manages to set the bar a bit higher and show that virtual reality can offer sensations and experiences simply unmatched. Today is the case of Japan Studio. Traditional platforms like you’ve nev...[Read More]
With more than a decade and dozens of titles, the famous series from Ubisoft returned with a new title after last year’s Assassin’s Creed Origins. Assimilating many of the usual elements of the RPG as one of its main novelties, in an adventure more ambitious than ever as far as size is concerned, it was a very welcome return. Oddessey offers a breath of fresh air to the franchise. Less...[Read More]
SpecterVision, a film company founded by Elijah Wood, Daniel Noah and Josh C. Waller, has decided to make the leap to video games with Ubisoft and has done so, also betting on virtual reality. Transference, his first game, is a step in the right direction, but we believe that there is still a long way to go. We tell you the reason. The mind persists Transference is a game of exploration and puzzle...[Read More]
Nowadays, the triple-A that is developed by a single studio is rare. Normally, the internal studios help each other on different modes of the game, and it is even quite common to resort to subcontracting. Eidos Montreal was one of the studios that lent a hand to Crystal Dynamics during the development of Tomb Raider and Rise of the Tomb Raider, but for this third installment of the restart of the ...[Read More]