Metal Gear Solid 5 Review

A charging time reduced to a minimum, a spectacular cycle of day and night, a lighting system is amazing, a perfect recreation of sandstorms and water,some just perfect animations , do not get tired of seeing, and a stunning modeled characters that leave you amazed at the spectacular cinematic made ​​with the game engine, the best we’ve ever seen , both for its resounding visuals, such as good taste and art direction.

The cinematics, while not as consistent as in the past deliveries, are sublime, and are perfectly proportioned.

The cinematics, while not as consistent as in the past deliveries, are sublime, and are perfectly proportioned.

Some details tarnish the graphic, as some popping or appearance of elements over long distances, something that is not obvious and annoying but you have to mention it, especially some low-resolution textures that are not up that indicate that It was not developed from scratch for the new generation. To take any more hits, we miss a little more life into its vast scenarios, but at least on the map of Afghanistan is quite justified. In any event and we wish all the new games consoles see and move as well as this,a spectacular job, with huge production values​​.

The sound is also outstanding, from the overwhelming effects to a sensational soundtrack with epic and very moving pieces for cinematic -sobrecogedor the ‘Sins of the Father’ sung by Donna Burke, of course our favorite theme Vocal whole saga, or the beautiful ‘Quiet’s Theme’-, and dynamic music while playing, that tells us of the presence of hazards in a subtle but very effective way. It is also one of the great collectible as music tapes, greatest hits of the 80s that you will be surprised by its popularity, and we have to find on stage to listen to the radio cassette enemies.

 

A Hideo Kojima Game

There are so many things to tell, we liked both Metal Gear Solid V: The Phantom Pain , which is difficult to do justice with a simple text. The best way for you to understand how much we liked it tell you that we can not sacárnoslo head, can not wait to play again, and is one of those works that no matter how high you have expectations, is so good that shatters the wait has been worth it. We are saddened to think that may be the last Metal Gear created by Hideo Kojima, but otherwise it seems his masterpiece , the game we suspect always dreamed to do, and could not say goodbye to the series in a better way. More than the game of the year, one we will never forget.

 

Good

  • Lots of content, casette tapes to listen
  • Variety of missions to play
  • Open world is very solid and fun to play

Bad

  • Certain weapons takes time to achieve
  • Comparing to previous MGS games less cutscenes
  • Open world is nice but fells lifeless at times
9

Amazing

As far as I can remember, I've been surrounded by technology. My father bought us a Commodore 64 so I started playing games as a baby, following my passion with Amiga 500, then PC and so on. I love game related collectibles, and when I'm not collecting I review games, watch movies and TV Shows or you may catch me keeping a low profile at Game Events.

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