Next-gen Tomb Raider Graphically this is a quite remarkable game. While images, videos and even a first contact may seem that this is a game very similar to its predecessor, the truth is that there is a fairly remarkable leap, especially with regard to the modeling of characters, showing upgraded details such as the textures of their clothes or their hair. Level designs have also been highly benef...[Read More]
Mafia franchise is always famous for raising great expectations with each new release. The third iteration of the series developed by Hangar 13, and supported by 2K Czech (developer of the first two installments of the series), has created a TPS action-adventure, open world game set in the Louisiana of the late 60s. Undoubtedly, the strengths of the franchise is it’s realistic atmosphere, m...[Read More]
Artcode Interactive, an independent development studio comprised of industry veterans from Relic Entertainment and other major studios, in collaboration with Games Workshop™, revealed today that Speed Freeks – an all-new game for mobile devices set in the Warhammer 40,000 universe – officially entered soft-launch in New Zealand and the Netherlands today. Speed Freeks allows players to jump behind ...[Read More]
XCOM 2 was initially launched as an exclusive game for PC, and gamers had no doubt sooner or later that this fantastic turn – based strategy adventure will end up coming to consoles. Looking back to the last generation when first XCOM released, many gamers enjoyed it on PlayStation 3 and Xbox 360, with that in mind there are no reasons not to release the sequel to current generation consoles...[Read More]
Destiny has received four “expansions” so far, and only one of these expansions was rich regarding the amount of content it offered, not the Rise of Iron but The Taken King, which alone gave a good boost to the title and made Destiny an outstanding game. Although the creators warned us earlier that this expansion would not be as big as the Taken King, the truth is that we expected a bi...[Read More]
In video games, as in any other art or medium, there are resources and genres subject to fashion, they triumph in a certain moment in which we see many games following the same model and their presence is gradually extinguished, although never at all. One of these resources is the FMV (full motion video) that consists of the use of real action videos in the game itself that could come to replace t...[Read More]