Frontier Developments released the legendary RollerCoaster Tycoon 3 back in 2004 with the support of Atari. The theme park construction and management video game took a giant step towards a new version, larger, more complete and in 3D, presenting us with multiple improvements in the visualization, construction and custom edition of roller coasters and new attractions. It was an ambitious series, w...[Read More]
RollerCoaster Tycoon 3 is a construction and management simulation video game. It is the third installment in the RollerCoaster Tycoon series, first released on November 2, 2004; in North America.[1] RollerCoaster Tycoon 3 places players in charge of managing amusement parks; rides can be built or demolished, terrain and scenery can be adjusted, and prices can be controlled to keep visitors or "pe...[Read More]
A little over two years ago, Nacom brought the tennis simulators, a genre forgotten for years. Unfortunately, none have finished recovering the greatness of legendary titles like Virtua Tennis, but at least they have managed to offer an alternative for tennis fans. Now, and after the first installment, we receive the sequel to Tennis World Tour. Back to court Tennis World Tour 2 continues its evol...[Read More]
Tennis World Tour is a tennis video game developed by Breakpoint Studio and published by Bigben Interactive for Nintendo Switch, PlayStation 4, Xbox One and Microsoft Windows.
After last year’s stumble with WWE 2K20, the first that Visual Concepts developed and offer us, WWE 2K Battlegrounds, a simpler and more carefree alternative at a price reduced title that can have wrestling lovers glued to the screen for a few hours and that, in addition, promises to offer us a large amount of post-launch content becoming a game as a service at least until the arrival of WWE...[Read More]
WWE 2K Battlegrounds is a professional wrestling video game developed by Saber Interactive and published by 2K Sports. It was released on September 18, 2020 in lieu of 2K's normal yearly WWE game, which was cancelled due to both the ongoing COVID-19 pandemic and the negative reception surrounding 2K's previous WWE title, WWE 2K20. Much like Saber's NBA Playgrounds, Battlegrounds is more of a fa...[Read More]
The idea of crossovers between various universes and/or franchises is nothing new. It is seen daily in Marvel and DC comics, it is seen in special chapters of manga and anime, in movies and of course in video games. In the latter, there are several examples that come to mind as soon as you think about this concept, especially in the field of fighting games: Capcom Vs. SNK, Marvel Vs. Capcom and ...[Read More]
THQ Nordic is getting a multitude of licenses and studios, they already acquired well over 30 of them under their wings and it is obvious that one of the company’s goals is to remaster sequels of the most successful titles, taking advantage of many of the classics to launch remasters that reach fans along with a new audience. Kingdoms of Amalur: Re-Reckoning is the latest example of this, a ...[Read More]
Kingdoms of Amalur: Reckoning is a 2012 action role-playing video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed by Big Huge Games and 38 Studios, who also published the game with Electronic Arts.[2] It was the only game released by 38 Studios before they filed for bankruptcy.[3] Ken Rolston was the game's executive designer; R. A. Salvatore created the game universe and lore,...[Read More]
Welcome to Paradise, or so it should be, a nice story on a paradise island where all our worries have disappeared and where only tranquillity reigns… Well, wait no, this is not that game. We wake up one day in our room and find out that we have been in exile for no more and no less than 3000 days, but suddenly we gain freedom and they make us call. What’s going on? We control Lady Love Dies,...[Read More]