As you can imagine, by introducing vehicles and lead to a map set in a large field, despite what might appear in size, resulting in a scenario of less dense game and less likely to Harran , with points of interests removed far from each other and with little to do with each other. These locations are usually things like villages, small structures, bases of bandits and caves, and unfortunately tend...[Read More]
We found that there are a couple of points that could be improved. Players in the group are forced to stay within the same screen, which limits your movement capabilities immensely. Thus, you won’t be able to drift off on your own and explore the area. Furthermore, if you don’t change classes it gets very repetitive and it can be discouraging to some players since the moves are very limited and it...[Read More]
You will find three multiplayer team modes, which are hostage rescue, bomb disposal and protecting of an assigned area. The different modes are quite entertaining and it is very refreshing to use a variation of modes and roles. This will enable you to be more creative and determine which area you are strongest at. Other than the tutorial you find another major game mode, which is the “Hunt terrori...[Read More]
A very annoying part of the game are the load times. The games maps are gigantic, thus, you will be sitting there quite often waiting for them to load. So if you are wanting to retry a mission or challenge, you will be waiting quite a bit. We wish this would have been optimized to prevent these type of loading times. It can get frustrating at times. We have seen these type of maps in other games, ...[Read More]