Call Of Duty: Ghosts Review

While First Person shooters in recent years reaches the end of a generation and the beginning next one with a somewhat loose campaign thats without any major innovations, yet multiplayer remains as addictive as ever.

Extinction and Platoons

The single-player campaign and competitive multiplayer, over the years always accompany other game modes like zombies in deliveries developed by Treyarch or Special Operations Modern Warfare. This year get two new modes, Fire, now a fun way alien zombies, and platoons, an elaborate way to play with bots , which can be played either alone or with some friends, and can serve training before entering demanding online experience.

Extinction brings us to a remote village in Colorado that is being invaded by aliens, a modefour-player cooperative where we have to survive waves of enemies abundant while protecting a drill, we have to put in the eggs of these creatures, as we gain money It allows us to buy all sorts of support pass levels and improving our skills. Before starting the game we will have to configure your character, choosing different parameters, which is important if we are to come to fruition.

We have four classes of characters: weapons specialist , which causes 20% more damage per bullet and whose improvements are related to the targeted or a speed much faster recharge; tank , which has 25% more health and can expand their Melee and vitality;engineer , provides shielding to drill and earn more bonus money, improving the ability to repair the drill and obtaining money; and finally doctor who revives faster allies, whose improvements are related to helping peers.


In addition to the four classes can be unlocked and equip different types of guns -P226, Magnum 44, M9A1, GRACH MP-443-, choose the type of ammunition that can supply our partners when we have enough money to buy it, as normal stunning, explosive, incendiary and armor-piercing, the kind of support we can provide, such as armor, explosives and power that benefit the whole team, for example wild instinct that allows us to see the highlighted enemies even through walls and other support we can equip, as turrets, shields or grenade launchers.

In forming an offset between its team members is the key to success, although all the aid we have mentioned and are not unlocked from the start, and we have to play a lot and level up to have them available. The goal is simple, we appear on the map with a drill that we have to put eggs in groups to destroy them. This process takes a long time, during which no enemies stop coming, we have to overcome while trying not to destroy the drill.

This mode is really fun , because unlike zombies, more predictable behavior, here the aliens are everywhere, climb the walls, ceilings and we have to look at both the floor and above our heads. There are also different types of aliens, and the reasonable use of money is essential, to buy ammunition, weapons and other aid. Also during the games we get skill points, which can be used to enhance the benefits equipped up to four levels.


  • Nice additions to Multiplayer that breathes new air to the franchise
  • Team focus modes are well designed
  • Extiction mode is well made


  • Some maps are a bit complex
  • Graphics could be improved more on next-gen consoles


As far as I can remember, I've been surrounded by technology. My father bought us a Commodore 64 so I started playing games as a baby, following my passion with Amiga 500, then PC and so on. I love game related collectibles, and when I'm not collecting I review games, watch movies and TV Shows or you may catch me keeping a low profile at Game Events.


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